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ViaWindowsLive on Via Virtual Earth Blog

The new ViaWindowsLive community site has launched and features not only a definitive set of resources on all Live Services from Microsoft but also a special section on Virtual Earth including a new site gallery for you to upload your sites, new articles on Version 6, including getting started guide, an interactive quick guide, location finder and more. Subscribe to the VWL aggregated blog to stay in touch with everything Live Services related. Find all the great content from this site and much, much more. Explore how other Live Services can compliment Virtual Earth and your applications.

Version 5 URL changed - Error: 'VEMap' is undefined on Via Virtual Earth Blog

It has been reported that the old url to access the Version5 javascript for Virtual Earth no longer works. This is effecting sites worldwide.

The correct way to reference the Version 5 javascript is:

<script type="text/javascript" src="http://dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=5"></script>

If you have been effected a forum thread has been started here

Silverlight Virtual Earth viewer on Via Virtual Earth Blog

With the launch of silverlight yesterday I was digging around and found this viewer for Virtual Earth by Greg Schechter. It does use the 1.1 alpha of silverlight. It gives some interesting ideas for where Virtual Earth could be headed. Certainly the demo of the performance of silverlight compared to javascript for processing showed a significant increase. This could be very useful.

And of course on the gamer front check this out by Andy Beaulieu and shoot down some UFO's over Birdseye images.

John.

So much new Virtual Earth Imagery Worldwide. on Via Virtual Earth Blog

I subscribe to all the VE blogs and recently the posts about updated imagery has been more and more frequent.

The latest is here and for myself downunder we saw three updates, Canberra, Newcastle and Uluru:

CanberraAUUluruAUNewcastleAU

Derek Chan posts 3 Articles in a month! on Via Virtual Earth Blog

A big thank you to the efforts of Derek Chan who posted his third VE article today (he actually had it ready weeks ago but had to wait for Mr Bottleneck here at VVE ;) )

The 3 articles are all relivant to Version 5 of Virtual Earth and deal with the Mini Map, debugging javascript and now custom pins in routes.

All these can now be found in our articles section.

If you have something to contribute send us an email.

John (The bottleneck)

Virtual Earth Madness - error in IE

error in IE by bradyak on 19 Jun 07 @ 17:18:00 UTC

I am hoping you can help me with a problem.

I want to implement Visual Earth maps into my site.

When I copy simple code into a new page (or my existing page) using Fronpage2003,

I get the following error with IE.

“Internet Explorer can not open the internet site.….. Operation aborted.”

The page loads successfully with Firefox.

I get absolutely nothing with Netscape.

This is what happens for all new code, from tutorials, etc.

Am I simply making a really stupid mistake? I’ve been wasting lots of time trying to figure this out. Any assistance would be greatly appreciated.

Brad

For example, here is the code from my website.

<html>

<head>

<meta http-equiv="Content-Language" content="en-us">

<meta http-equiv="Content-Type" content="text/html; charset=utf-8">

<script src="http://dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=5"></script>

<!-- #BeginEditable "doctitle" -->

<title>New Page 1</title>

<meta name="keywords" content=" ">

<meta name="description" content=" ">

<!-- #EndEditable -->

<link href="support-files/styles2.css" rel="stylesheet" type="text/css">

<!-- #BeginEditable "map" -->

<script type="text/javascript">

var map = null;

function EventMapLoad()

{

//Add a pushpin

var shape1 = new VEShape(VEShapeType.Pushpin,new VELatLong(37.776, -122.426));

shape1.SetTitle('Shape 1');

shape1.SetDescription('Pushpin');

map.AddShape(shape1);

//Add a polyline

var shape2= new VEShape(VEShapeType.Polyline, [ new VELatLong(44.5, -122.5),

new VELatLong(48.5, -112.3),

new VELatLong(42.3, -114.7),

new VELatLong(45.1, -100.4),

new VELatLong(35.1, -104.2) ]);

shape2.SetTitle('Shape 2');

shape2.SetDescription('Polyline');

map.AddShape(shape2);

//Add a Polygon

var shape3= new VEShape(VEShapeType.Polygon, [ new VELatLong(44.5, -90.8),

new VELatLong(48.5, -75.3),

new VELatLong(35.5, -80.4),

new VELatLong(30.5, -95.8)]);

shape3.SetTitle('Shape 3');

shape3.SetDescription('Polygon');

map.AddShape(shape3);

}

function CreateMap()

{

map = new VEMap('myMap');

map.onLoadMap = EventMapLoad;

map.LoadMap(new VELatLong(43.75, -99.71), 4, VEMapStyle.Road);

}

</script>

<!-- #EndEditable -->

</head>

<body bgcolor="#A5D4E3" topmargin="0" onload="CreateMap();">

<div align="center">

<table width="750" cellspacing="0" cellpadding="0" bordercolor="#990000" style="border-style: solid; border-width: 2px; ">

<tr>

<td><a href="http://www.russia-ukraine-travel.com">

<img src="http://www.russia-ukraine-travel.com/image-files/title.gif" alt="Russia Ukraine Travel" border="0"></a></td>

</tr>

<tr>

<td>

<img src="http://www.russia-ukraine-travel.com/image-files/banner.gif" alt="Russia Ukraine

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